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Comic Con.2010: God of War: Ghost of Sparta
According to gamespot.com:
The game director noted that when development started nearly two years ago, the overarching goal was to simply make Ghost of Sparta a bigger, crazier game than 2008's well-regarded Chains of Olympus. After that game, the team felt that it had pushed the PSP to its functional limit. However, with Ghost of Sparta, Jan said that the team has literally pushed the PSP to its absolute capacity, having advanced the gameplay and art well beyond that of Chains of Olympus.
Jan also said that a primary goal for Ghost of Sparta was to offer a more comprehensive look at Kratos' backstory. As such, some of the mysteries surrounding the man--for instance, his iconic scar--will be illuminated in the game.
So for all the fans who are eagerly awaiting the release of Comic Con.2010: God of War: Ghost of Sparta, checkout the trailer here:
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